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VIRTUAL REALITY { PLUS AND MINUS POINTS}

Virtual reality has already made astounding progress in the world of commercial design and it is predicted to have a tremendous impact on everyday life as well. Virtual reality , when more available, will have various uses ranging from recreation to basic communication. The application of virtual reality into different fields of occupation and research will have both positive and negative effects on our society.

Virtual reality can be defined as a, ‘’ technology that enables users to enter computer generated worlds and interface with them three dimensionally trough sight , sound , and touch’’. Virtual reality combines computer stimulation and visualization intoa single, coherent whole.

It embodies  an attempt to eliminate the traditional distinction between the user and the machine. Virtual reality is intended to provide a means of naturally and intelligently interacting with information. Virtual reality is contending to be the inter face of the future, allowing ordinary users to use their sense to interact with complex data.

It allows user to go far beyond simply looking at a computer. Instead the user puts on a specia l suit or gloves equipped with fiber-optic sensors  to interpret body positions, users also wear googles  that have video screens and audio attachments. It has reached far beyond the interest of only computer scientist and engineers. It has also peaked interest in many other fields including; communication and telecommunication industrialist, artist , the entertainment industries, the medical field , the military and major businesses and industries.

There are also several drawbacks to this technological advance and its foretold widespread incorporation into our society. For example , the head sets sometimes cannot keep up with the natural movements of the users head. The issue of dehumanization in our society is a another negative aspects.

It is essential to our existence that we maintain a humanistic mindset and not become overrun by a technology immersed world. It is advantageous for building stronger companies and so on; but what will our society turn into if everyone is walking around in googles  and gloves pretending they are somewhere that doesn’t even exist ?

People may begin to to spend more and more time in their preferred ‘’virtual or fantasy world’’ and less time in reality. If we began to lose our hold on distinguishing between fantasy and reality , our entire world will become uncertain. While virtual reality is a colossal accomplishment in the world of science, there must be some limitations on its incorporation into our society.

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